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Space Bomber

← Return to Space Bomber

Devlog

  • Menu improvements, UI refactoring, Cheat Codes!
    January 26, 2019 by pawelpredki
    Most games should have a menu and Space Bomber is definitely one of them. So far, the starting screen was all it had with two ugly prompts plastered on top of a screenshot of an early version of the g... Continue reading
  • Leaderboards and aggressive enemies
    January 23, 2019 by pawelpredki
    Work has not stopped on the Space Bomber project. The last couple of days resulted in adding two relatively major updates, which I'm more than happy to describe below. Leaderboards Since there is no s... Continue reading
  • Another day, another update - HP and score
    January 18, 2019 by pawelpredki
    I got some more feedback from my kind colleagues at work and I decided to add an HP mechanism. You can now take 2 hits before the game is over and you fully recover all your health at the end of each... Continue reading
  • New builds and an intro Level 0
    January 18, 2019 by pawelpredki
    It's amazing that I got some feedback already. Thank you very much for that! In response, here are the changes that have been made to the game: Space Bomber now starts at Level 0 with a limited numbe... Continue reading
  • Space Bomber is live
    January 16, 2019 by pawelpredki
    I started playing around with Unity some time ago and I decided to make a full (sort of ;) ) game. I focused on making something based on the Bomberman formula, which seemed easy enough to wrap my hea... Continue reading
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