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Space Bomber
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Devlog
Menu improvements, UI refactoring, Cheat Codes!
January 26, 2019
by
pawelpredki
Most games should have a menu and Space Bomber is definitely one of them. So far, the starting screen was all it had with two ugly prompts plastered on top of a screenshot of an early version of the g...
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Leaderboards and aggressive enemies
January 23, 2019
by
pawelpredki
Work has not stopped on the Space Bomber project. The last couple of days resulted in adding two relatively major updates, which I'm more than happy to describe below. Leaderboards Since there is no s...
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Another day, another update - HP and score
January 18, 2019
by
pawelpredki
I got some more feedback from my kind colleagues at work and I decided to add an HP mechanism. You can now take 2 hits before the game is over and you fully recover all your health at the end of each...
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New builds and an intro Level 0
January 18, 2019
by
pawelpredki
It's amazing that I got some feedback already. Thank you very much for that! In response, here are the changes that have been made to the game: Space Bomber now starts at Level 0 with a limited numbe...
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Space Bomber is live
January 16, 2019
by
pawelpredki
I started playing around with Unity some time ago and I decided to make a full (sort of ;) ) game. I focused on making something based on the Bomberman formula, which seemed easy enough to wrap my hea...
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