Space Bomber is live
I started playing around with Unity some time ago and I decided to make a full (sort of ;) ) game. I focused on making something based on the Bomberman formula, which seemed easy enough to wrap my head around - plant bombs, destroy enemies, collect the key, and find the portal to move on to the next level.
I started by getting some random assets to focus on gameplay first and coded most of the game mechanics. However, adding better pixel art assets with animations, as well as adding sounds and improving the UI really made the game click. I understand that it's rather a barebones experience but my strengths lie in coding and logic rather than art and the visual side of gamedev. I will try to improve as much as possible, though.
If you have any ideas how to make the game better, if you would like to see something added, if there are bugs (for sure there are ;) ), please let me know so that I can improve the game as well as my skills.
Get Space Bomber
Space Bomber
Blow up aliens and reach the portal before you're lost in space forever
Status | In development |
Author | pawelpredki |
Genre | Action |
Tags | 2D, bomberman, Pixel Art |
More posts
- Menu improvements, UI refactoring, Cheat Codes!Jan 26, 2019
- Leaderboards and aggressive enemiesJan 23, 2019
- Another day, another update - HP and scoreJan 18, 2019
- New builds and an intro Level 0Jan 18, 2019
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